
Telco 2.0 is
running a series of depth interviews with senior people in the
Telco-Media-Tech sector. To start with, to support our summer research
programme on new Content Distribution business models, we caught up with Tony Rallo, CTO of Televisa, the Mexico-based media giant which is also the world’s biggest creator and distributor of spanish-language content.
Tony has deep expertise in digital media (previously he worked for
Apple in Europe). The global spanish-language market he serves (LATAM,
Spain, US Hispanic) is huge and complex, with a GDP of $2.4 trillion, bigger than that of China. Televisa creates over 50,000 hours of video content per year (more than ABC, NBC, CBS combined)
and has been at the forefront of exploiting it through the multiple
media platforms they own (4 x TV channels, cable companies, soccer
teams, live event venues, websites, merchandising operations) and
through selling it to others worldwide.
Tony has a strong belief that Telcos potentially have much to offer the
content industry…if only they’d think differently. Here’s what he had
to say to us about the current state and future direction of content
distribution - his personal views, not his company’s - over a beer as he passed through London:
INTERVIEW:
Q1: Is the movement of video content into the online world an opportunity or a threat for media companies?
A1: It’s a big opportunity for all players in the value chain but you
have to be aware of some important usage factors when creating an
effective strategy. Firstly, the terminals. The PC, the
TV and the mobile support different types of experience that are
affected by time of day and type of content. This is more subtle than
the normal debate around ‘lean-back’, ‘lean forward’, ‘participation’
and ‘snacking’. They all have different impacts on revenue and cost
models.
For example, advertising models need to be adjusted depending on if the
content is live or time-shifted. Sports content is consumed (and
monetised) in different ways to entertainment and sub-categories like
soap operas (‘telenovelas’). Mobi-sodes and other made-for-mobile
content is going to be very important for the majority of mobile
phones, but when you get to 3.5” screens (iTouch/iPhone) and bigger
(Mobile Internet Devices) then normal video content can work fine.
Q2: What are the best business models for monetising video content online?
Advertising is still king for non-movie Video on Demand. Paying for
individual content is not going to work on a mass scale partly because
users just won’t be able to manage all their media files effectively
and will get frustrated. Clearly there will also be a “Download to own”
market within walled gardens like iTunes or XBox Market Place, but
compared to the advertising and sponsorship models, I believe it will
be small.
Renting will be a better model, especially for movies. Syndication
and merchandising is obviously important - Televisa generates huge
revenues from live events and merchandising around telenovelas like
Rebelde [link]. Bundling with other communications products may also be
an effective approach. For example our cable network in Mexico City -
Cablevision - allows us to add voice to our packages as well as giving
us another reverse channel for our online content. [Ed - It’s a similar
model to how Comcast competes with Verizon in the US.]
We’ve sold 27,000 voice lines on our triple play bundling since
December 2007. We’ve also recently made investments in two other cable
operators, Cable Mas and TVI, which we think is important given the nature of the Mexican telecom market.
In terms of our bundling with mass entertainment brands like Rebelde we take a 360 degree approach that goes beyond merchandising and Live events to include special Rebelde content for paid TV, Premium SMS (Ringtones,
etc), a Rebelde custom made Magazine, eMarketing through databases to
registered fans, specific online activites and exclusive (‘behind the
scenes’) content online, an official website, and a Home Video Division
which sells DVDs with all kinds of extras on too!
Q3: What’s the key role of IP (internet protocol)?
IP really helps address the issues of matching a multitude of different
user experiences with a growing number of devices and content types.
New technology, helps us to see what people are watching. This helps us
to target advertising. For example we are currently evaluating Black Arrow
for our online delivery platform. In cable we track 10,000 set top
boxes per day in Mexico City via a custom made tracking application.
Q4: Broadcasting across frontiers - how well does content originated in Mexico play in other Spanish-speaking territories?
Telenovelas and similar drama-based entertainment seem to have
universal appeal that transcends geographical and cultural borders.
While Televisa is a Mexican-based company, we believe we are a global
player. We have been selling content for more than 40 years. Today we
sell in over 90 countries around the world, either via cable signals to
MSOs
or as ‘canned’ content to broadcasters. Most of the content is dubbed
into 15 languages: from Mandarin to Turkish to Italian, Portuguese and
French. But, as part of our expansion into new business areas, we are
now locally co-producing successful formats like ‘Ugly Betty’ in
countries such as China and France, producing them with local talent in
the native language.
Q5: What are your views on piracy and security issues around online video?
Firstly, the industry must accept that hackers will never be beaten.
Secondly, we need to think creatively about ‘traffic shaping’. Rather
than the current approach of stopping people doing what they want, we
need to think about differentiating services and access prioritisation
based on consumer needs.
For example, one approach might be to improve throughput of
important business traffic like email during office hours and then let
other activities like P2P file transfers to
happen unfettered at night time. Ultimately, every service provider
will have to develop an appropriate approach based on their local
telecom market situation and regulatory environment. Comcast has been
in the press a lot recently for their battle with BitTorrent
. Maybe if a Telco should develop a service proposition that charges
differently depending on what priorities of services the user wants?
This has not been resolved at all and it goes back all the way to the
Net Neutrality discussion everyone is having. [Ed. - we couldn’t agree
more. The two-sided telecoms business model addresses this head on. See
here.]
DRM (Digital Rights Management) is another
issue we haven’t seen well resolved so far. In delivery platforms such
as “Pay TV” (i.e Sky, Cable) the digital rights are managed de facto
since the content is encrypted throughout the distribution chain. But
many content owners are “covering the sun with one finger” since today
My HD Digital Signal can be transcoded to Analog and back to a digital
file in a format like Windows Media or Quicktime with very HIGH quality
and then uploaded to any website such as youtube. I mean any normal PC
with good horsepower and Media Center Windows Edition can record a lot
of content from any Analog” Signal….
Therefore I expect DRM on the business to Consumer side to be a long, complex debate. Steve Jobs recently proposed making iTunes DRM-free,
but the industry hasn’t fully processed the importance of what he was
suggesting. My view is that if we get our pricing right users will
always be willing to pay for high quality protected content just as
they do for high quality software.
YouTube is great for user generated content [see Chinese Backstreet
Boys example below!], but Telco 2.0 readers should keep a close eye on
what is happening with Hulu in the US.
There you have high quality content delivered in a high quality
fashion. There are predictions that within two years Hulu will have
larger revenues than YouTube. It is very hard for YouTube to justify
advertising in content which they haven’t developed and don’t own the
proper rights. [Ed. - cf. Our analysis of YouTube vs iPlayer in the UK here].
Q6: How do you see telcos role in content creation?
Telcos have proven throughout the world, time and again, that they are
not good at creating content. Telefonica made an interesting move in
buying Endemol, but that seems to have been a temporary blip.
For one thing, they don’t really appreciate how complicated a
critical issue like digital rights management is. All the contributing
elements of a piece of commercial video (actors, musicians) have
different types of rights attached to them, which is extremely
difficult to manage.
Secondly, technology choices: a recent survey showed that the best penetration rates for IPTV were typically only 10% of the DSL install
base. Why would users switch from cable if the cable services are up to
par or better? My view is that content distribution via IP is an
expensive option compared to broadcasting via antenas or satellite,
even though the cost of broadband is dramatically reducing in a number
of key markets. We are trying to do our share in Mexico since broadband
penetration is directly correlated to economic prosperity, especially
in the small and medium sized business market which is a very important
part of the social fabric of the country’s economy.
For consumer entertainment, though, DTH (Direct-To-Home)
satellite is a much better choice for a telco trying to create a
national footprint, especially in a country with large geographic size.
Approaches to Mobile TV need some re-thinking too. The network
technology is just not ready yet. Mobile TV certainly has a future as a
broadcasting platform, but only for certain types of content. DVB-H, MediaFlo and DMB are
very good complementary solutions for content owners and wireless
operators to prevent streaming video saturating operators’ GSM and
3G networks and allowing 14 (or more) good quality video channels to be
broadcast to a handheld device. [Ed. See more analysis of video on
mobile here and of MediaFlo here].
Q7: So, telcos should focus on content distribution?
Yes, they should become a new type of MSO,
but using a different platform and architecture. [Ed - We’ll be
exploring what this might look like in a report coming out in
September].
Q8: And what about the huge costs of over-the-top content distribution that ISPs are currently incurring (cf. iPlayer example in the UK)?
In the past users consumed roughly 30% of their daily bandwidth allowance, but were charged for 100%. Now, with P2P file sharing, and increasingly with services like the iPlayer in the UK, Hulu in the US, and high-quality YouTube they are starting to consume 100% (and more!). So, ISPs
need to wake up and smell the coffee - they should charge their
consumers more cleverly for different levels of content and service
quality, as I mentioned before.
In Mexico, for example, pricing has been a big problem, but that is more because of local monopoly issues. Having broadband at USD$30 a megabyte won’t be sustainable in the long run!
Q9: So, what propositions could telcos develop to support your online video business, and make a decent profit in return?
• Usage data to help targeted advertising?
Yes, they could do a lot more here. If you consider how much we pay for
unscientific usage data today, we’d certainly be willing pay for
anything more accurate. However, as it stands today, we have received
no propositions from telcos in this area.
• Billing and payments, to collect content charges indirectly?
Yes, but mobile operators are being far too greedy today. They are
asking for 50% of the transaction, when Amex want 6% and Visa 4%! As a
result we’re looking at alternative (pre-paid) approaches to avoid
telco charges.
• Content delivery services that reduce distribution costs and improve QoS?
Yes, theoretically. But companies such as Akamai and LimeLight already
have a very holistic offering. Their footprint and intellectual
property in this area is very strong. Telcos are not good at
maintaining server racks in the way Akamai or Limelight are. Perhaps
they should buy a CDN (Content Delivery Network) company!
Q10: What’s your big message to the telco industry?
Telcos need to create a new type of brand proposition to the content industry - a new B2B2C ‘Lovemark’ .
It needs to be based on a win-win, two-way street which helps the
consumer receive a high Quality of Service, Quality of Content and
Quality of Experience.
Telcos should be talking to content providers a lot more than they
been to date. Otherwise situations like the iPlayer in the UK will
continue. We need to avoid situations where the content provider
launches a new platform/ service and the Telco Infrastructure becomes
stressed. Paradoxically both sides need to communicate a lot better.
Ultimately, telcos need to help content owners move from ‘Network’ Television to ‘Networked Television’.
Telco 2.0 take-aways:
Telco’s clearly have a role in distributing video content. More and
more content players we speak to see telcos as an additional
distribution channel to audience viewing, fulfilling the content
owners’ need to distribute to as many eyeballs as possible. Satellite,
Cable, Fixed-line and Mobile all have a place in their distribution
plans.
Security of content, quality of viewing experience and usage metrics
are clearly features that content owners value and appreciate that
Telcos have potential supporting capabilities in these areas. However,
Tony’s view that Telco’s are, relative to the CDN players,
not strong in managing racks of servers and software should be a real
worry - we believe that this will be a core competence for content
distribution in the future.
We are not surprised that Tony highlights telcos’ lack of success in
creating content. We believe that vertically integrated approaches
whereby Telcos buy content rights is the wrong strategy and one doomed
to failure (a view we get supported time and again in our survey results).
Our analysis suggests that the two-sided business model offers
the best prospects going forward for both content owners and telcos.
And there are some good early models to learn from (cf. Telenor’s Content Provider Access programme).
Most importantly, the interview with Tony highlights the most interesting conundrum facing online video distributors: broadcasting
is a cheaper way of reaching mass markets and attracts higher
advertising rates, so how can Online Video become profitable - is it
through interactivity, personalisation or just as a niche play?
This Blog is republished from
www.Telco2.net/blog.
The Telco 2.0 Initiative is a new industry program focused on helping
with this thorny question: "How do we (telcos, handset manufacturers,
Media companies, IT players, NEPs, etc) make money in an IP-based
world?"